Fixed SD RPG

This commit is contained in:
2026-06-04 08:05:06 +03:00
parent d4cd8f02f4
commit 6189a5fb74
62 changed files with 6969 additions and 552 deletions
+498 -222
View File
@@ -3,14 +3,12 @@ import logging
import os
import random
import aiosqlite
from fastapi import APIRouter, HTTPException
from fastapi.responses import StreamingResponse
from pydantic import BaseModel
from database.db import DB_PATH
from models.schemas import ChatRequest, ChatResponse, MessageEditRequest, RegenerateRequest
from services.llm import send_message, stream_message
from services.llm import LLMError, send_message, stream_message
from services.memory import (
get_history,
add_message,
@@ -18,41 +16,74 @@ from services.memory import (
get_or_create_session,
get_session,
update_session_title,
update_session_persona,
get_message_count,
get_last_assistant_message_id,
update_message_image,
update_session_facts,
update_session_status_quo,
update_session_affinity,
update_session_genre,
update_session_rpg_settings,
update_session_outfit,
update_session_plot_arc,
upsert_quest,
get_quests,
seed_quests_from_arc,
narrator_message_content,
parse_narrator_message,
add_action_resolution,
get_message,
update_message_content,
delete_messages_after,
delete_message,
delete_message_and_following,
update_message_choices,
clear_choices_for_session,
upsert_static_system_message,
)
from services.context_budget import compute_payload_usage, context_warning_line
from services.rpg_state import (
apply_narrator_post,
parse_scene_json,
parse_stats_json,
scene_prompt_block,
affinity_prompt_block,
stats_prompt_block,
format_narrator_outcome_for_llm,
format_user_message_for_llm,
)
from services.personas import get_persona
from services.chat_prompt import get_system_prompt, DEFAULT_PROMPT
from services.session_identity import resolve_session_persona
from services.sd_prompt import generate_sd_prompt, strip_image_prompt_tag, extract_image_prompt_tag
from services.lorebook import get_lorebook_context
from services.rp_sanitize import RP_OUTPUT_REMINDER, strip_ooc_from_reply
from services.sd_images import run_sd_for_message
from services.character_card import get_character
from services import sdbackend as sd_service
from services.rpg_facts import extract_facts, merge_facts, facts_to_prompt
from services.rpg_plot import generate_plot_arc, should_advance_arc, pop_matching_beats, advance_phase
from services.rpg_facts import extract_facts, merge_facts_persist, facts_to_prompt, rp_day_from_scene
from services.rpg_context import format_narrator_context
from services.rpg_plot import (
generate_plot_arc,
process_arc_beats,
advance_phase,
replenish_arc_beats,
reconcile_plot_arc,
reconcile_plot_arc,
choices_from_beat,
choices_from_narrator,
)
from services.rpg_narrator import narrator_pre, narrator_post
from services.opening import ensure_plot_arc_and_quests, resolve_greeting, process_opening
logger = logging.getLogger(__name__)
router = APIRouter(prefix="/chat", tags=["chat"])
DEFAULT_PROMPT = "Ты — полезный AI ассистент. Отвечай чётко и по делу."
SD_AUTO_GENERATE = os.getenv("SD_AUTO_GENERATE", "false").lower() in ("1", "true", "yes")
DEFAULT_RPG_SETTINGS = {"dice": True, "narrator": True, "quests": True, "affinity": True, "choices": True}
DEFAULT_RPG_SETTINGS = {
"dice": True,
"narrator": True,
"quests": True,
"affinity": True,
"choices": True,
"stats": False,
}
def get_rpg_settings(session: dict) -> dict:
@@ -62,34 +93,61 @@ def get_rpg_settings(session: dict) -> dict:
return DEFAULT_RPG_SETTINGS
def affinity_prompt_block(affinity: int) -> str:
if affinity >= 10: tone = "very warm, trusting, affectionate"
elif affinity >= 5: tone = "friendly and open"
elif affinity >= 1: tone = "slightly positive"
elif affinity <= -5: tone = "hostile or deeply distrustful"
elif affinity <= -1: tone = "cold and wary"
else: tone = "neutral"
return f"\n\n--- Relationship ---\nAffinity toward player: {affinity} ({tone}). Reflect this in your attitude and word choice.\n---"
def build_rpg_runtime_suffix(session: dict, rpg_settings: dict, facts_block: str = "") -> str:
runtime_suffix = ""
if facts_block:
runtime_suffix += "\n\n" + facts_block
try:
arc = json.loads(session.get("plot_arc_json") or "{}")
except Exception:
arc = {}
if arc:
runtime_suffix += "\n\n--- PlotArc ---\n" + json.dumps(
{k: arc.get(k) for k in ("title", "phase", "next_beat_hint")}, ensure_ascii=False
) + "\n---"
status_quo = (session.get("status_quo") or "").strip()
if status_quo:
from services.rp_sanitize import status_quo_prompt_block
runtime_suffix += status_quo_prompt_block(status_quo)
scene = parse_scene_json(session.get("scene_json"))
block = scene_prompt_block(scene)
if block:
runtime_suffix += block
if rpg_settings.get("affinity", True):
runtime_suffix += affinity_prompt_block(int(session.get("affinity") or 0))
if rpg_settings.get("stats", False):
stats = parse_stats_json(session.get("narrative_stats_json"))
runtime_suffix += stats_prompt_block(stats)
return runtime_suffix
async def get_system_prompt(persona_id: str, history: list, user_message: str = "") -> str:
persona = await get_persona(persona_id)
if not persona:
return DEFAULT_PROMPT
prompt = persona["prompt"]
recent = [m for m in history if m["role"] in ("user", "assistant")][-5:]
context = recent + [{"role": "user", "content": user_message}]
if persona.get("lorebook_json"):
lore = get_lorebook_context(persona.get("lorebook_json", "[]"), context)
if lore:
prompt += "\n\n" + lore
if persona_id.startswith("card_"):
card = await get_character(persona_id[5:])
if card:
lore = get_lorebook_context(card.get("lorebook_json", "[]"), context)
if lore:
prompt += "\n\n" + lore
return prompt
def messages_for_llm(history: list, llm_system_content: str) -> list[dict]:
"""Build LLM payload: one system message (static + runtime), no duplicate system rows."""
out: list[dict] = []
system_used = False
for m in history:
if m["role"] == "system":
if not system_used:
out.append({"role": "system", "content": llm_system_content})
system_used = True
elif m["role"] == "narrator":
data = parse_narrator_message(m.get("content") or "")
if data:
out.append({"role": "user", "content": format_narrator_outcome_for_llm(data)})
elif m["role"] == "user":
has_res = bool(m.get("action_resolution"))
out.append({
"role": "user",
"content": format_user_message_for_llm(
m["content"], has_dice_resolution=has_res
),
})
else:
out.append({"role": m["role"], "content": m["content"]})
if not system_used:
out.insert(0, {"role": "system", "content": llm_system_content})
return out
@router.get("/history/{session_id}")
@@ -100,33 +158,68 @@ async def get_chat_history(session_id: str):
@router.get("/system/{session_id}")
async def get_system_blob(session_id: str):
history = await get_history(session_id)
system_msg = next((m for m in history if m.get("role") == "system"), None)
session = await get_session(session_id)
if session and session.get("rpg_enabled"):
persona_id_pre = (session.get("persona_id") or "default")
persona_pre = await get_persona(persona_id_pre) or {}
await reconcile_plot_arc(
session_id,
persona_name=persona_pre.get("name", persona_id_pre),
recent_context=(session.get("status_quo") or "")[:2000],
genre=session.get("genre") or "adventure",
)
session = await get_session(session_id) or session
persona_id = (session.get("persona_id") if session else None) or "default"
persona = await get_persona(persona_id) or {}
system_msg = next((m for m in history if m.get("role") == "system"), None)
stored = system_msg.get("content") if system_msg else ""
live_static = await get_system_prompt(persona_id, history, "")
system_prompt = live_static if live_static else stored
quests = await get_quests(session_id)
rpg_settings = get_rpg_settings(session) if session else DEFAULT_RPG_SETTINGS
facts_block = facts_to_prompt(session.get("facts_json", "[]")) if session else ""
runtime_suffix = ""
if session and session.get("rpg_enabled"):
runtime_suffix = build_rpg_runtime_suffix(session, rpg_settings, facts_block)
llm_system = system_prompt + runtime_suffix
context_usage = compute_payload_usage(history, llm_system)
return {
"system_prompt": system_msg.get("content") if system_msg else "",
"persona_id": persona_id,
"persona_name": persona.get("name", persona_id),
"system_prompt": system_prompt,
"status_quo": session.get("status_quo") if session else "",
"global_plot": session.get("global_plot") if session else "",
"facts_json": session.get("facts_json") if session else "[]",
"plot_arc_json": session.get("plot_arc_json") if session else "{}",
"outfit_json": session.get("outfit_json") if session else "[]",
"scene_json": session.get("scene_json") if session else "{}",
"narrative_stats_json": session.get("narrative_stats_json") if session else "{}",
"affinity": session.get("affinity", 0) if session else 0,
"genre": session.get("genre", "") if session else "",
"rpg_settings_json": session.get("rpg_settings_json") if session else "{}",
"rpg_enabled": bool(session.get("rpg_enabled")) if session else False,
"quests": quests,
"context_usage": context_usage,
}
@router.post("/init")
async def init_chat(request: ChatRequest):
persona_id = request.persona_id or "default"
await get_or_create_session(request.session_id, persona_id)
await get_or_create_session(
request.session_id,
request.persona_id or "default",
)
persona_id = await resolve_session_persona(
request.session_id,
request.persona_id,
create_persona=request.persona_id,
)
history = await get_history(request.session_id)
if history:
return {"first_mes": None}
system_prompt = await get_system_prompt(persona_id, [], "")
await add_message(request.session_id, "system", system_prompt)
await upsert_static_system_message(request.session_id, system_prompt, [])
first_mes = None
if request.first_mes_override and request.first_mes_override.strip():
@@ -152,53 +245,67 @@ class RpgBootstrapRequest(BaseModel):
genre: str = "adventure"
class OpeningProcessRequest(BaseModel):
session_id: str
persona_id: str = "default"
rpg: bool = False
@router.post("/opening/process")
async def opening_process(req: OpeningProcessRequest):
await get_or_create_session(req.session_id, req.persona_id)
persona_id = await resolve_session_persona(req.session_id, req.persona_id)
try:
return await process_opening(req.session_id, persona_id, rpg=req.rpg)
except ValueError as e:
raise HTTPException(status_code=400, detail=str(e))
@router.post("/rpg/bootstrap")
async def rpg_bootstrap(req: RpgBootstrapRequest):
await get_or_create_session(req.session_id, req.persona_id)
session = await get_session(req.session_id)
persona = await get_persona(req.persona_id) or {}
# Save genre
persona_id = await resolve_session_persona(req.session_id, req.persona_id)
await update_session_genre(req.session_id, req.genre)
arc_json = (session.get("plot_arc_json") or "{}") if session else "{}"
try:
arc = json.loads(arc_json) if isinstance(arc_json, str) else {}
except Exception:
arc = {}
if not arc:
facts_block = facts_to_prompt((session or {}).get("facts_json", "[]"))
arc = await generate_plot_arc(
persona.get("name", req.persona_id),
persona.get("description", ""),
persona.get("scenario", ""),
persona.get("first_mes", ""),
facts_block=facts_block,
genre=req.genre,
persona = await get_persona(persona_id) or {}
greeting = await resolve_greeting(req.session_id, persona)
arc = await ensure_plot_arc_and_quests(req.session_id, persona, greeting, req.genre)
session = await get_session(req.session_id) or {}
rpg_settings = get_rpg_settings(session)
if rpg_settings.get("narrator", True) and greeting:
arc_json = json.dumps(arc, ensure_ascii=False) if arc else ""
facts_block = facts_to_prompt(session.get("facts_json", "[]"))
post = await narrator_post(
persona.get("name", persona_id),
f"assistant: {greeting}",
arc_json,
facts_block,
is_opening=True,
)
if arc:
from services.memory import update_session_plot_arc
await update_session_plot_arc(req.session_id, json.dumps(arc, ensure_ascii=False))
# Seed quests from beats
for beat in arc.get("beats", []):
title = (beat.get("title") or beat.get("injection", "")).strip()
if title:
await upsert_quest(req.session_id, title[:120])
await apply_narrator_post(req.session_id, post, rpg_settings, session)
quests = await get_quests(req.session_id)
return {"plot_arc": arc, "quests": quests}
updated = await get_session(req.session_id) or {}
return {
"plot_arc": arc,
"quests": quests,
"affinity": updated.get("affinity", 0),
"scene_json": updated.get("scene_json", "{}"),
"narrative_stats_json": updated.get("narrative_stats_json", "{}"),
}
@router.post("/stream")
async def chat_stream(request: ChatRequest):
persona_id = request.persona_id or "default"
await get_or_create_session(request.session_id, persona_id)
await get_or_create_session(request.session_id, request.persona_id)
persona_id = await resolve_session_persona(
request.session_id,
request.persona_id,
create_persona=request.persona_id,
)
history = await get_history(request.session_id)
session = await get_session(request.session_id)
system_prompt = await get_system_prompt(persona_id, history, request.message)
static_prompt = await get_system_prompt(persona_id, history, request.message)
runtime_suffix = ""
arc = {}
roll = None
@@ -206,26 +313,24 @@ async def chat_stream(request: ChatRequest):
resolution_text = ""
narrator_msg = None # shown as narrator bubble before assistant reply
rpg_settings = {}
facts_block = ""
narrator_extra = ""
pre = {}
directives: list = []
pre_ok = False
if session and session.get("rpg_enabled"):
rpg_settings = get_rpg_settings(session)
facts_block = facts_to_prompt(session.get("facts_json", "[]"))
if facts_block:
system_prompt = system_prompt + "\n\n" + facts_block
try:
arc = json.loads(session.get("plot_arc_json") or "{}")
except Exception:
arc = {}
if arc:
system_prompt = system_prompt + "\n\n--- PlotArc ---\n" + json.dumps(
{k: arc.get(k) for k in ("title", "phase", "next_beat_hint")}, ensure_ascii=False
) + "\n---"
status_quo = (session.get("status_quo") or "").strip()
if status_quo:
system_prompt = system_prompt + "\n\n--- Status quo ---\n" + status_quo + "\n---"
if rpg_settings.get("affinity", True):
aff = int(session.get("affinity") or 0)
system_prompt = system_prompt + affinity_prompt_block(aff)
quests_list = await get_quests(request.session_id)
narr_ctx = format_narrator_context(
arc, quests_list, session.get("status_quo") or ""
)
if rpg_settings.get("narrator", True):
persona = await get_persona(persona_id) or {}
@@ -241,7 +346,9 @@ async def chat_stream(request: ChatRequest):
json.dumps(arc, ensure_ascii=False) if arc else "",
facts_block,
request.message,
extra_context=narr_ctx,
)
pre_ok = bool(pre.get("_ok"))
needs_check = pre.get("needs_check", False) and rpg_settings.get("dice", True)
@@ -265,6 +372,7 @@ async def chat_stream(request: ChatRequest):
request.message,
roll=roll,
outcome=outcome,
extra_context=narr_ctx,
)
resolution_text = (pre2.get("resolution_text") or "").strip()
directives = pre2.get("directives") or []
@@ -274,66 +382,95 @@ async def chat_stream(request: ChatRequest):
pre_sq = (pre.get("status_quo_update") or "").strip()
if directives:
system_prompt = system_prompt + "\n\n--- Narrator directives ---\n" + "\n".join(f"- {d}" for d in directives) + "\n---"
narrator_extra += (
"\n\n--- Narrator directives ---\n"
+ "\n".join(f"- {d}" for d in directives)
+ "\n---"
)
if pre_sq:
await update_session_status_quo(request.session_id, pre_sq)
session["status_quo"] = pre_sq
pre_for_scene = pre2 if needs_check else pre
scene_up = pre_for_scene.get("scene_update")
if isinstance(scene_up, dict) and scene_up:
from services.rpg_state import merge_scene
from services.memory import update_session_scene
merged = merge_scene(
parse_scene_json(session.get("scene_json")), scene_up
)
scene_str = json.dumps(merged, ensure_ascii=False)
await update_session_scene(request.session_id, scene_str)
session["scene_json"] = scene_str
if resolution_text:
await add_action_resolution(
request.session_id,
intent_text=request.message,
roll=roll,
outcome=outcome,
resolution_text=resolution_text,
message_id=None,
)
narrator_msg = {"roll": roll, "outcome": outcome, "text": resolution_text}
narrator_msg = {
"roll": roll,
"outcome": outcome,
"text": resolution_text,
"original_intent": request.message,
}
# Inject outcome into system prompt so character reply is consistent
if roll is not None:
system_prompt = (
system_prompt
+ f"\n\n--- Mechanics ---\n"
+ f"Roll d20={roll}. Outcome: {outcome}.\n"
+ "Your reply MUST be consistent with this outcome. Do NOT contradict the narrator resolution.\n"
+ "---"
if roll is not None and resolution_text:
narrator_extra += (
f"\n\n--- Mechanics (this turn) ---\n"
f"Roll d20={roll}. Outcome: {outcome}.\n"
f"Narrator resolution: {resolution_text}\n"
"The character's next reply MUST match the narrator ruling in the message history "
"(immediately after the player's intent). Do NOT re-enact the attempt as full success on failure.\n"
"---"
)
# is_narrator_choice: wrap message so LLM understands context
runtime_suffix = build_rpg_runtime_suffix(session, rpg_settings, facts_block) + narrator_extra
llm_system = static_prompt + runtime_suffix
if persona_id != "default" or (session and session.get("rpg_enabled")):
llm_system += RP_OUTPUT_REMINDER
user_message_content = request.message
if request.is_narrator_choice:
user_message_content = f"[Player chose: {request.message}]"
if not history:
await add_message(request.session_id, "system", system_prompt)
elif history[0]["role"] == "system" and history[0]["content"] != system_prompt:
async with aiosqlite.connect(DB_PATH) as db:
await db.execute(
"""UPDATE messages SET content = ?
WHERE session_id = ? AND role = 'system'
AND id = (SELECT MIN(id) FROM messages WHERE session_id = ?)""",
(system_prompt, request.session_id, request.session_id),
)
await db.commit()
await upsert_static_system_message(request.session_id, static_prompt, history)
user_msg_id = None
if not request.skip_user_add:
await add_message(request.session_id, "user", user_message_content)
await clear_choices_for_session(request.session_id)
user_msg_id = await add_message(request.session_id, "user", user_message_content)
if narrator_msg and narrator_msg.get("roll") is not None and user_msg_id:
await add_action_resolution(
request.session_id,
intent_text=request.message,
roll=narrator_msg["roll"],
outcome=narrator_msg["outcome"],
resolution_text=narrator_msg["text"],
message_id=user_msg_id,
)
narrator_msg["user_message_id"] = user_msg_id
if narrator_msg and (narrator_msg.get("text") or "").strip():
await add_message(
request.session_id,
"narrator",
narrator_message_content(narrator_msg),
)
messages = await get_history(request.session_id)
usage = compute_payload_usage(messages, llm_system)
warn = context_warning_line(usage.get("percent", 0))
if warn:
llm_system += warn
llm_messages = messages_for_llm(messages, llm_system)
full_reply = []
async def generate():
nonlocal arc
# Send narrator BEFORE streaming so it appears above the reply
if narrator_msg:
yield f"data: {json.dumps({'narrator': narrator_msg})}\n\n"
try:
async for chunk in stream_message(
[{"role": m["role"], "content": m["content"]} for m in messages]
):
async for chunk in stream_message(llm_messages):
full_reply.append(chunk)
yield f"data: {json.dumps({'chunk': chunk})}\n\n"
except Exception as e:
@@ -342,99 +479,176 @@ async def chat_stream(request: ChatRequest):
return
complete = "".join(full_reply)
display_text = strip_image_prompt_tag(complete)
raw_display = strip_image_prompt_tag(complete)
display_text = strip_ooc_from_reply(raw_display)
hist_with_reply = await get_history(request.session_id) + [
{"role": "assistant", "content": display_text}
]
sd_result = await generate_sd_prompt(
hist_with_reply, persona_id,
outfit_json=session.get("outfit_json", "[]") if session else "[]"
)
prompt_str = (sd_result[0] if sd_result and sd_result[0] else None) or extract_image_prompt_tag(complete)
if (display_text or complete).strip():
await add_message(request.session_id, "assistant", display_text or complete, image_prompt=prompt_str)
if (display_text or raw_display).strip():
await add_message(request.session_id, "assistant", display_text or raw_display)
choices = []
debug_blocks = []
quests_updated = []
narrator_meta = {}
if session and session.get("rpg_enabled"):
if not arc:
persona = await get_persona(persona_id) or {}
arc = await generate_plot_arc(
persona.get("name", persona_id),
persona.get("description", ""),
persona.get("scenario", ""),
persona.get("first_mes", ""),
facts_block=facts_to_prompt(session.get("facts_json", "[]")),
genre=session.get("genre") or "adventure",
)
try:
if not arc:
persona = await get_persona(persona_id) or {}
arc = await generate_plot_arc(
persona.get("name", persona_id),
persona.get("description", ""),
persona.get("scenario", ""),
persona.get("first_mes", ""),
facts_block=facts_to_prompt(session.get("facts_json", "[]")),
genre=session.get("genre") or "adventure",
)
if arc:
await update_session_plot_arc(
request.session_id, json.dumps(arc, ensure_ascii=False)
)
debug_blocks.append({
"type": "plot_arc",
"text": json.dumps(arc, ensure_ascii=False, indent=2),
})
if rpg_settings.get("quests", True):
await seed_quests_from_arc(request.session_id, arc)
quests_list = await get_quests(request.session_id)
if arc:
await update_session_plot_arc(request.session_id, json.dumps(arc, ensure_ascii=False))
debug_blocks.append({"type": "plot_arc", "text": json.dumps(arc, ensure_ascii=False, indent=2)})
if rpg_settings.get("quests", True):
for beat in arc.get("beats", []):
t = (beat.get("title") or beat.get("injection", "")).strip()
if t:
await upsert_quest(request.session_id, t[:120])
beat_ctx = "\n".join(
f"{m['role']}: {m['content']}"
for m in (await get_history(request.session_id))[-6:]
if m.get("role") in ("user", "assistant")
)
arc, beats, pruned, beat_mode = await process_arc_beats(
arc,
quests_list,
request.message,
recent_context=beat_ctx,
last_dice_outcome=outcome if roll is not None else None,
)
if pruned or beats:
await update_session_plot_arc(
request.session_id, json.dumps(arc, ensure_ascii=False)
)
if pruned:
debug_blocks.append({
"type": "plot_arc_prune",
"text": f"Removed {len(pruned)} beat(s) already completed as quests",
})
if beats:
inj = beats[0].get("injection", "")
if inj:
debug_blocks.append({"type": "narrator_injection", "text": inj})
if rpg_settings.get("choices", True):
choices += choices_from_beat(beats[0])
if beat_mode in ("after_dice", "llm", "trigger", "stuck_recovery"):
debug_blocks.append({
"type": "plot_arc",
"text": (
f"Beat fired ({beat_mode}): "
f"«{beats[0].get('title', '')}»"
),
})
if advance_phase(arc):
await update_session_plot_arc(
request.session_id, json.dumps(arc, ensure_ascii=False)
)
debug_blocks.append({"type": "phase_advance", "text": arc["phase"]})
if pruned and not arc.get("beats"):
narrator_meta["arc_pruned"] = len(pruned)
if beat_mode:
narrator_meta["beat_mode"] = beat_mode
trig = should_advance_arc(request.message)
if trig and arc:
arc, beats = pop_matching_beats(arc, trig, max_beats=1)
if beats:
await update_session_plot_arc(request.session_id, json.dumps(arc, ensure_ascii=False))
inj = beats[0].get("injection", "")
if inj:
debug_blocks.append({"type": "narrator_injection", "text": inj})
if rpg_settings.get("choices", True):
choices += beats[0].get("choices") or []
if advance_phase(arc):
await update_session_plot_arc(request.session_id, json.dumps(arc, ensure_ascii=False))
debug_blocks.append({"type": "phase_advance", "text": arc["phase"]})
ctx = [
m for m in (await get_history(request.session_id))
if m["role"] in ("user", "assistant")
][-10:]
new_facts = await extract_facts(
ctx,
rp_day_hint=rp_day_from_scene(session.get("scene_json")),
existing_json=session.get("facts_json", "[]"),
)
if new_facts:
merged = await merge_facts_persist(
session.get("facts_json", "[]"),
new_facts,
rp_day_default=rp_day_from_scene(session.get("scene_json")),
scene_context=json.dumps(
parse_scene_json(session.get("scene_json")),
ensure_ascii=False,
),
status_quo=session.get("status_quo") or "",
)
await update_session_facts(request.session_id, merged)
session["facts_json"] = merged
ctx = [m for m in (await get_history(request.session_id)) if m["role"] in ("user", "assistant")][-10:]
new_facts = await extract_facts(ctx)
if new_facts:
merged = merge_facts(session.get("facts_json", "[]"), new_facts)
await update_session_facts(request.session_id, merged)
session["facts_json"] = merged
persona = await get_persona(persona_id) or {}
ctx_txt = "\n".join(
f"{m['role']}: {m['content']}"
for m in ctx[-8:]
if m.get("role") in ("user", "assistant")
)
narr_ctx_post = format_narrator_context(
arc, await get_quests(request.session_id), session.get("status_quo") or ""
)
post = await narrator_post(
persona.get("name", persona_id),
ctx_txt,
json.dumps(arc, ensure_ascii=False) if arc else "",
facts_to_prompt(session.get("facts_json", "[]")),
extra_context=narr_ctx_post,
)
persona = await get_persona(persona_id) or {}
ctx_txt = "\n".join(f"{m['role']}: {m['content']}" for m in ctx[-8:] if m.get("role") in ("user", "assistant"))
post = await narrator_post(
persona.get("name", persona_id),
ctx_txt,
json.dumps(arc, ensure_ascii=False) if arc else "",
facts_to_prompt(session.get("facts_json", "[]")),
)
sq = (post.get("status_quo_update") or "").strip()
if sq:
debug_blocks.append({"type": "status_quo", "text": sq})
sq = (post.get("status_quo_update") or "").strip()
if sq:
await update_session_status_quo(request.session_id, sq)
debug_blocks.append({"type": "status_quo", "text": sq})
if rpg_settings.get("choices", True):
choices += choices_from_narrator(post.get("choices") or [])
if rpg_settings.get("choices", True):
choices += post.get("choices") or []
applied = await apply_narrator_post(
request.session_id, post, rpg_settings, session
)
narrator_meta = {
"pre_ok": pre_ok,
"post_ok": bool(post.get("_ok")),
"choices_count": len(choices),
"directives_count": len(directives),
"dice": roll is not None,
**applied,
}
if rpg_settings.get("affinity", True):
delta = int(post.get("affinity_delta") or 0)
if delta:
await update_session_affinity(request.session_id, delta)
if not arc.get("beats"):
persona = await get_persona(persona_id) or {}
arc = await replenish_arc_beats(
arc,
persona.get("name", persona_id),
ctx_txt,
await get_quests(request.session_id),
session.get("genre") or "adventure",
)
if arc.get("beats"):
await update_session_plot_arc(
request.session_id, json.dumps(arc, ensure_ascii=False)
)
debug_blocks.append({
"type": "plot_arc",
"text": f"Added {len(arc.get('beats', []))} new plot beats",
})
narrator_meta["beats_replenished"] = len(arc.get("beats", []))
if rpg_settings.get("quests", True):
await seed_quests_from_arc(request.session_id, arc)
outfit_update = post.get("outfit_update")
if isinstance(outfit_update, list) and outfit_update:
from services.outfit_tags import outfit_list_to_json
outfit_update = post.get("outfit_update")
if isinstance(outfit_update, list) and outfit_update:
outfit_str = json.dumps(outfit_update, ensure_ascii=False)
await update_session_outfit(request.session_id, outfit_str)
session["outfit_json"] = outfit_str
if rpg_settings.get("quests", True):
for qu in (post.get("quest_updates") or []):
t = (qu.get("title") or "").strip()
if t:
await upsert_quest(request.session_id, t[:120], qu.get("status", "active"))
session["outfit_json"] = outfit_list_to_json(outfit_update)
quests_updated = await get_quests(request.session_id)
except LLMError as e:
logger.warning("RPG post-process skipped after reply: %s", e)
except Exception as e:
logger.exception("RPG post-process failed after reply: %s", e)
count = await get_message_count(request.session_id)
if count == 2 and not request.skip_user_add:
@@ -443,23 +657,63 @@ async def chat_stream(request: ChatRequest):
if (session or {}).get("title", "Новый чат") in ("", "Новый чат"):
await update_session_title(request.session_id, f"{persona.get('name', persona_id)}{preview}")
image_path = None
image_error = None
if prompt_str and SD_AUTO_GENERATE:
updated_session = await get_session(request.session_id) or session
hist = await get_history(request.session_id)
bundle = await generate_sd_prompt(
hist,
persona_id,
outfit_json=updated_session.get("outfit_json", "[]") if updated_session else "[]",
scene_json=updated_session.get("scene_json", "{}") if updated_session else "{}",
)
prompt_str = bundle.tag_full if bundle else extract_image_prompt_tag(complete)
msg_id = await get_last_assistant_message_id(request.session_id)
if msg_id and choices:
await update_message_choices(
msg_id, json.dumps(choices, ensure_ascii=False)
)
sd_out: dict = {}
if bundle:
yield f"data: {json.dumps({
'image_generating': True,
'image_prompt': bundle.tag_full,
'image_prompt_alt': bundle.desc_full,
})}\n\n"
sd_out = await run_sd_for_message(bundle, msg_id)
elif prompt_str and SD_AUTO_GENERATE:
yield f"data: {json.dumps({'image_generating': True, 'image_prompt': prompt_str})}\n\n"
rel, err = await sd_service.generate_from_full_prompt(prompt_str)
if rel:
image_path = rel
msg_id = await get_last_assistant_message_id(request.session_id)
sd_out["image_path"] = f"/static/{rel}"
if msg_id:
await update_message_image(msg_id, rel)
else:
image_error = err
sd_out["image_error"] = err
sd_out["image_prompt"] = prompt_str
updated_session = await get_session(request.session_id)
affinity = updated_session.get("affinity", 0) if updated_session else 0
done_payload = {
"done": True,
"assistant_message_id": msg_id,
"assistant_content": display_text or raw_display,
"image_prompt": sd_out.get("image_prompt") or prompt_str,
"image_prompt_alt": sd_out.get("image_prompt_alt"),
"image_path": sd_out.get("image_path"),
"image_path_alt": sd_out.get("image_path_alt"),
"image_error": sd_out.get("image_error"),
"image_error_alt": sd_out.get("image_error_alt"),
"choices": choices,
"debug": debug_blocks,
"affinity": affinity,
"quests": quests_updated,
"narrator_meta": narrator_meta,
}
if rpg_settings.get("stats") and updated_session:
done_payload["narrative_stats"] = parse_stats_json(
updated_session.get("narrative_stats_json")
)
yield f"data: {json.dumps({'done': True, 'image_prompt': prompt_str, 'image_path': f'/static/{image_path}' if image_path else None, 'image_error': image_error, 'choices': choices, 'debug': debug_blocks, 'affinity': affinity, 'quests': quests_updated})}\n\n"
yield f"data: {json.dumps(done_payload)}\n\n"
return StreamingResponse(
generate(),
@@ -470,23 +724,37 @@ async def chat_stream(request: ChatRequest):
@router.post("/", response_model=ChatResponse)
async def chat(request: ChatRequest):
persona_id = request.persona_id or "default"
await get_or_create_session(request.session_id, persona_id)
await get_or_create_session(request.session_id, request.persona_id)
persona_id = await resolve_session_persona(
request.session_id,
request.persona_id,
create_persona=request.persona_id,
)
history = await get_history(request.session_id)
system_prompt = await get_system_prompt(persona_id, history, request.message)
if not history:
await add_message(request.session_id, "system", system_prompt)
static_prompt = await get_system_prompt(persona_id, history, request.message)
await upsert_static_system_message(request.session_id, static_prompt, history)
await add_message(request.session_id, "user", request.message)
messages = await get_history(request.session_id)
reply = await send_message(
[{"role": m["role"], "content": m["content"]} for m in messages]
session = await get_session(request.session_id)
llm_system = static_prompt
if session and session.get("rpg_enabled"):
rpg_settings = get_rpg_settings(session)
facts_block = facts_to_prompt(session.get("facts_json", "[]"))
llm_system += build_rpg_runtime_suffix(session, rpg_settings, facts_block)
if persona_id != "default" or (session and session.get("rpg_enabled")):
llm_system += RP_OUTPUT_REMINDER
llm_messages = messages_for_llm(messages, llm_system)
reply = await send_message(llm_messages)
display = strip_ooc_from_reply(strip_image_prompt_tag(reply))
bundle = await generate_sd_prompt(
messages,
persona_id,
outfit_json=session.get("outfit_json", "[]") if session else "[]",
scene_json=session.get("scene_json", "{}") if session else "{}",
)
display = strip_image_prompt_tag(reply)
prompt_tuple = await generate_sd_prompt(messages, persona_id)
prompt_str = prompt_tuple[0] if prompt_tuple else extract_image_prompt_tag(reply)
prompt_str = bundle.tag_full if bundle else extract_image_prompt_tag(reply)
await add_message(request.session_id, "assistant", display, image_prompt=prompt_str)
@@ -497,6 +765,15 @@ async def chat(request: ChatRequest):
)
@router.delete("/messages/{message_id}")
async def remove_message(message_id: int):
msg = await get_message(message_id)
if not msg:
raise HTTPException(status_code=404, detail="Сообщение не найдено")
await delete_message_and_following(msg["session_id"], message_id)
return {"status": "deleted", "message_id": message_id}
@router.patch("/messages/{message_id}")
async def edit_message(message_id: int, req: MessageEditRequest):
msg = await get_message(message_id)
@@ -527,7 +804,6 @@ async def regenerate_chat(req: RegenerateRequest):
stream_req = ChatRequest(
message=user_text,
session_id=req.session_id,
persona_id=req.persona_id,
skip_user_add=True,
)
return await chat_stream(stream_req)