Fixed SD Promt
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@@ -1,7 +1,10 @@
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import { sessionId, currentPersona, dom } from './state.js';
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import { sessionId, currentPersona, setCurrentPersona, dom } from './state.js';
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import { GENRE_LABELS, bindGenreGrid, resetGenreGrid } from './utils.js';
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import { personaIndex } from './personas.js';
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const chatSettingsGenres = new Set();
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let chatSettingsPersonaId = 'default';
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let chatSettingsInitialPersonaId = 'default';
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function updateChatSettingsGenresLabel() {
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const el = document.getElementById('chatSettingsGenresLabel');
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@@ -15,6 +18,26 @@ function updateChatSettingsGenresLabel() {
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}
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}
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function fillChatSettingsPersonaGrid() {
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const grid = document.getElementById('chatSettingsPersonaGrid');
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if (!grid) return;
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grid.innerHTML = '';
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for (const p of personaIndex.values()) {
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const card = document.createElement('button');
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card.type = 'button';
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card.className = 'persona-pick-card' + (p.persona_id === chatSettingsPersonaId ? ' selected' : '');
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card.dataset.id = p.persona_id;
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card.innerHTML = `<span class="emoji">${p.emoji || '🤖'}</span>${p.name}`;
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card.addEventListener('click', () => {
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chatSettingsPersonaId = p.persona_id;
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grid.querySelectorAll('.persona-pick-card').forEach(c => {
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c.classList.toggle('selected', c.dataset.id === chatSettingsPersonaId);
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});
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});
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grid.appendChild(card);
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}
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}
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function loadRpgSettingsToDom(prefix, settings) {
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document.getElementById(`${prefix}SettingDice`).checked = settings.dice !== false;
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document.getElementById(`${prefix}SettingNarrator`).checked = settings.narrator !== false;
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@@ -67,6 +90,10 @@ export async function openChatSettings() {
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const s = await res.json();
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document.getElementById('chatSettingsTitle').value = s.title || '';
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chatSettingsPersonaId = s.persona_id || 'default';
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chatSettingsInitialPersonaId = chatSettingsPersonaId;
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fillChatSettingsPersonaGrid();
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const rpgOn = !!s.rpg_enabled;
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document.getElementById('chatSettingsRpg').checked = rpgOn;
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document.getElementById('chatSettingsRpgBlock').classList.toggle('hidden', !rpgOn);
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@@ -117,13 +144,45 @@ export function initChatSettings() {
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document.getElementById('chatSettingsSave')?.addEventListener('click', async () => {
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if (!sessionId) return;
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const { loadSessions, applySessionUi } = await import('./sessions.js');
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const { loadSessions, applySessionUi, renderSystemBlob } = await import('./sessions.js');
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const { reloadChatFromServer } = await import('./chat.js');
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const { highlightPersonaBar } = await import('./personas.js');
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const title = document.getElementById('chatSettingsTitle').value.trim();
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const rpgOn = document.getElementById('chatSettingsRpg').checked;
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const genreValue = [...chatSettingsGenres].join(',') || 'adventure';
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const settings = readRpgSettingsFromDom('cs');
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if (chatSettingsPersonaId !== chatSettingsInitialPersonaId) {
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const pName = personaIndex.get(chatSettingsPersonaId)?.name || chatSettingsPersonaId;
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const keepHistory = confirm(
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`Перепривязать чат к «${pName}»?\n\n`
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+ 'OK — сохранить историю сообщений (персонаж в старых репликах может не совпадать).\n'
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+ 'Отмена — очистить историю и начать с приветствия нового персонажа.',
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);
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const clearHistory = !keepHistory;
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const rebindRes = await fetch(`/sessions/${sessionId}/rebind-persona`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({
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persona_id: chatSettingsPersonaId,
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clear_history: clearHistory,
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}),
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});
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if (!rebindRes.ok) {
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const err = await rebindRes.json().catch(() => ({}));
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alert(err.detail || 'Не удалось сменить персонажа');
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return;
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}
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setCurrentPersona(chatSettingsPersonaId);
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chatSettingsInitialPersonaId = chatSettingsPersonaId;
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highlightPersonaBar(chatSettingsPersonaId);
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await reloadChatFromServer(sessionId);
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const blobRes = await fetch(`/chat/system/${sessionId}`);
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if (blobRes.ok) renderSystemBlob(await blobRes.json());
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}
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await fetch(`/sessions/${sessionId}`, {
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method: 'PATCH',
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headers: { 'Content-Type': 'application/json' },
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@@ -141,7 +200,7 @@ export function initChatSettings() {
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let arc = {};
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try { arc = JSON.parse(s.plot_arc_json || '{}'); } catch { /* ignore */ }
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if (!arc || !Object.keys(arc).length) {
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await bootstrapRpg(sessionId, currentPersona, genreValue, settings);
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await bootstrapRpg(sessionId, chatSettingsPersonaId, genreValue, settings);
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}
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}
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